I aim to push boundaries and advance technology to create innovative, meaningful products – especially in the automotive space or in virtual reality. Here are some of my recent projects, created at work, during internships, at university, or in my free time.
Vehicle Dynamics and Control at TU Graz Racing Team
Car Design Toolkit at BMW Design in Munich
Teron Speedrun - Master's Thesis Project
Virtual Reality Projects at AVL
Cleaner Oceans - A Sailing Simulation in Unreal
Maroon VR Physics Lab - Bachelor's Thesis Project
Random Gallery - Photo App with 5500+ monthly users
Teron Off-Road - Game with 100.000+ downloads
Hardware Kit for better Immersion at Edddison
Early Websites and Web Applications
Early Video Games in Unity and BGE
Custom software tools and workflows to improve the daily business of automotive designers and modelers.
A highspeed street-racing game, featuring vehicles which can be traded with other players and viewed in VR.
An sailing simulation where players collect garbage in the ocean and are taught about ocean pollution.
An iOS and Android app with 5500+ monthy active users to experience forgotten moments in a new way.
A complex off-road game with over 75 unique levels and 100.000+ downloads. Top Games To Play in September 2020
Software tests for interactive tables to navigate through 3D worlds in an easy way.
From early static websites to dynamic, state-of-the-art JavaScript-based web-applications.
My fascination with games inspired me to start developing my own. Top Games To Play in September 2020
I've been a sports car enthusiast from an early age and soon began designing my own. From initial sketches to fully detailed 3D models in Blender – both original concepts and recreations of existing cars. While I don't get to do it as often these days, I still enjoy designing cars from time to time.